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Hades II is now available in early access on PC

Mon, 05/06/2024 - 12:05

Hades II is now available in Early Access for PC players. After performing a technical test from April 16 to 29, Supergiant Games said Early Access for the “bewitching sequel” would follow “relatively soon after.” The developer lived up to its word, as a week after wrapping the preliminary test, PC players can now buy and play the highly anticipated roguelike title for $30.

Hades II builds on the themes and gameplay of the acclaimed 2020 original. This installment introduces a new protagonist, Melinoë, the sister of Zagreus, the original game’s hero. Creative Director Greg Kasavin and Studio Director Amir Rao clarified that you don’t need to have played the first game or be well-versed in Greek mythology to enjoy it. (However, the creative team still sprinkled “delightful references” for those in the know.)

The sequel’s plot revolves around a showdown with a time-controlling rapscallion. “Chronos, the Titan of Time and the wicked father of Hades and his brothers, has escaped his imprisonment in the depths of the Underworld to wage war on Olympus,” Supergiant says. “Can Time itself be stopped?”

The game’s creators said last year they want Hades II’s early access period to have at least as much content as the original did when it arrived in beta in 2018. “Even though early access inherently means a game is not yet complete, we still want to do everything we can to make sure Hades II is worth your while as soon as you can play it in any capacity,” the studio said in 2023.

You can play Hades II on Steam and the Epic Store for $30. The game will eventually launch on consoles, but for now, PlayStation and Xbox gamers will have to hop on a PC or wait it out.

This article originally appeared on Engadget at https://www.engadget.com/hades-ii-is-now-available-in-early-access-on-pc-170527415.html?src=rss
Categories: Technology

The latest 15-inch M3 MacBook Air is $150 off right now

Mon, 05/06/2024 - 11:18

The latest and greatest 15-inch M3 MacBook Air is on sale right now for $1,150 via Amazon. This includes a sale discount of $100 plus a clipped coupon for $50, bringing the total price drop to $150. That’s not a bad deal for a laptop that just came out a couple of months ago. 

We were surprised by just how much we enjoyed this computer, as the larger screen truly makes a significant difference when compared to the standard MacBook Air. We found that the big display allowed for longer periods of use before getting fatigued, which was aided by truly excellent battery life. This thing easily lasts an entire workday, with Apple suggesting 18 hours of battery life before requiring a charge.

One of our only complaints about the M2 MacBook Air was regarding the chip itself, as the computer could struggle with certain intensive tasks. That’s been fixed with the inclusion of the M3 chip. It’s not as powerful as the M3 Pro, of course, but it certainly gets the job done, and then some.

This is also a fairly light computer, despite the size increase. It weighs around three pounds and can easily slip into a tote bag. However, the added size does make it a bit more cumbersome to carry than the 13-inch model. But that’s the trade off with any 15-inch laptop. There’s really only one serious downside to this model, and that’s with regard to port placement. The charging and USB-C ports are only on one side, which can get annoying when you have plenty of accessories to connect on a crowded desk.

This particular deal is for the base model, with 8GB of RAM and 256GB of solid-state storage. Every available iteration on Amazon, however, has been discounted. Don’t forget to clip that coupon.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-latest-15-inch-m3-macbook-air-is-150-off-right-now-161847204.html?src=rss
Categories: Technology

Jack Dorsey says (on X) that he’s not on the Bluesky board anymore

Mon, 05/06/2024 - 10:30

Jack Dorsey has apparently exited the Bluesky board. As spotted by TechCrunch, the former Twitter CEO who was previously Bluesky’s highest-profile proponent shared the life update this weekend on X, where he’s been posting a lot lately. In response to a user who asked “are you still on the bsky board,” Dorsey said only, “no.” That’s it, nothing more. Engadget has reached out to the company for comment and will update this story if we hear back.

no

— jack (@jack) May 4, 2024

The decentralized social network started as a project by a team at then-Twitter back in 2019, but it eventually split off on its own. It only opened to the public this March after being invite-only for almost a year. While Jack Dorsey sat on its board, Bluesky is led by Jay Graber, its CEO since 2021. Dorsey has said mixed things about X since Elon Musk’s takeover, but it seems he’s now swung back around. On Saturday, he posted on X, “don’t depend on corporations to grant you rights. defend them yourself using freedom technology. (you’re on one).”

The company has made no mention yet of Dorsey’s departure, and he’s still named as a board member on its website. Dorsey seemingly deleted his own Bluesky account months ago, TechCrunch notes. 

Update, May 6 2024, 11:28AM ET: Bluesky has since confirmed Dorsey's departure on its official account. The company also noted that it's "searching for a new board member for the Bluesky public benefit company who shares our commitment to building a social network that puts people in control of their experience."

This article originally appeared on Engadget at https://www.engadget.com/jack-dorsey-says-on-x-that-hes-not-on-the-bluesky-board-anymore-183902317.html?src=rss
Categories: Technology

The Morning After: The verdict on the Rabbit R1

Mon, 05/06/2024 - 06:15

When I first saw the Rabbit R1, it was more appealing than the Humane AI Pin. The R1 had an actual screen, not a dim projector, and it had a twee scrolling wheel, all wrapped up in a glossy, fiery orange-red shell.

Alas, as our review explains, it doesn’t work as well as promised. It doesn’t do much and is, at launch, riddled with bugs and issues. Devindra Hardawar, who reviewed it, even took issue with the scrolling wheel. Nooooo.

Engadget

The main takeaway might be: If your phone can do all these tasks just as well (or better, in most cases), what’s the point, Rabbit?

The truth might be I just wasn’t into the Rabbit R1. Even if I am into pretty much anything Teenage Engineering designs.

— Mat Smith

The biggest stories you might have missed

Parrots love video-chat

X is using Grok to publish AI-generated news summaries

The best gifts to upgrade your grad’s tech setup

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Carbon dioxide removal plans may not be enough to meet Paris treaty goals There’s a gap between plans and what’s needed.

New research conducted by the University of East Anglia (UEA) suggests current carbon removal plans will not be enough to comply with Paris treaty goals to limit global warming to 1.5C. There’s a gap of up to 3.2 billion tons of carbon dioxide (CO2) between current global plans to remove carbon from the atmosphere and what’s needed to avoid the worst impacts of global warming. The study says a rapid reduction in emissions is far more important than where to stuff the CO2 already around.

Continue reading.

Google bans ads for deepfake porn apps and services Or it will on May 30.

Google has updated its Inappropriate Content Policy to expressly prohibit advertisers from promoting websites and services that generate deepfake pornography. There are already restrictions in place for ads that feature some types of sexual content, but this aims squarely at “synthetic content that has been altered or generated to be sexually explicit or contain nudityThe company will start implementing the rule on May 30, giving advertisers the chance to remove any ad in violation of the new policy.

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Nintendo blitzes GitHub with over 8,000 takedown requests They’re aimed at emulators. Engadget

Nintendo sent a Digital Millennium Copyright Act (DMCA) notice for over 8,000 GitHub repositories hosting code from the Yuzu Switch emulator. You might recall the games maker said Yuzu was enabling “piracy at a colossal scale.” Redacted entities representing Nintendo assert the Yuzu source code “illegally circumvents Nintendo’s technological protection measures and runs illegal copies of Switch games.” This is all happening as game emulators enjoy a resurgence. Last month, Apple loosened its restrictions on retro game players in the App Store. However, the more earnest reasons for emulation (archiving a history of gaming that could otherwise be lost; playing games no longer in circulation) evaporate when you’re doing it for a free copy of Tears of the Kingdom.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-the-verdict-on-the-rabbit-r1-111538948.html?src=rss
Categories: Technology

Threads now lets you control who can quote your posts

Sat, 05/04/2024 - 13:47

Threads is giving users more control over who can quote their posts (as in, reposting with commentary). If you don’t want just anyone to be able to quote your posts, you now have the option to allow only people you follow to do so. Or, you can make it so no one can quote your posts at all. Head of Instagram Adam Mosseri announced the update this weekend, saying he hopes it will “help keep Threads a more positive place.” The platform tested the feature among a group of Threads users last month, but it’s now rolling out to everyone.

Threads, which now has over 150 million monthly users, has been slowly adding more features to improve safety and the overall user experience, borrowing some tools from Instagram. Last month, it introduced the Hidden Words feature, so users can designate certain terms that they want to be filtered out of their feeds. Threads also recently started testing options for archiving posts, either manually or automatically after a chosen expiration date.

This article originally appeared on Engadget at https://www.engadget.com/threads-now-lets-you-control-who-can-quote-your-posts-184754374.html?src=rss
Categories: Technology

Parrots in captivity seem to enjoy video-chatting with their friends on Messenger

Sat, 05/04/2024 - 11:59

Parrots are innately social creatures. In captivity, where they typically don’t have a flock to interact with, that can present some real challenges for keeping them happy and healthy. But recent research suggests technology may be able to help them meet more of their social needs. A new (very small) study led by researchers at the University of Glasgow and Northeastern University compared parrots’ responses when given the option to video chat with other birds via Meta's Messenger versus watching pre-recorded videos. And it seems they’ve got a preference for real-time conversations.

The research builds on findings from a series of small studies over the last few years, including one in which the team trained pet parrots to make video calls to each other (with human assistance) and another where they were taught to play tablet games. In the latest, nine parrot owners were given tablets to set up for their pets, who were then observed over a period of six months. During that time, the parrots — who’d been introduced to each other at the beginning over video chat — were able to engage in calls amongst themselves of up to three hours long over a total of 12 sessions. Half of these sessions featured pre-recorded videos, while the other half were live Messenger video chats.

Their caregivers, who recorded the sessions, reported that the birds seemed more engaged during the live interactions. They initiated more calls in those scenarios, and spent more time on average engaging with the birds on the other end. 

In each session, the parrots were allowed to make up to two calls, and the researchers found that those chatting over Messenger hit this limit 46 percent of the time, compared to almost half that when they were watching pre-recorded videos. Overall, they spent a combined 561 minutes video-chatting on Messenger compared to just 142 minutes watching the pre-recorded videos.

“The appearance of ‘liveness’ really did seem to make a difference to the parrots’ engagement with their screens,” said Dr. Ilyena Hirskyj-Douglas, though noting that further study would be needed before definite conclusions can be drawn. “Their behavior while interacting with another live bird often reflected behaviors they would engage in with other parrots in real life, which wasn’t the case in the pre-recorded sessions.” Still, the caregivers mostly reported that the live and pre-recorded calls both seemed to have a positive impact on the birds.

“The internet holds a great deal of potential for giving animals agency to interact with each other in new ways, but the systems we build to help them do that need to be designed around their specific needs and physical and mental abilities,” said Dr. Hirskyj-Douglas. “Studies like this could help to lay the foundations of a truly animal-centered internet.”

This article originally appeared on Engadget at https://www.engadget.com/parrots-in-captivity-seem-to-enjoy-video-chatting-with-their-friends-on-messenger-165911437.html?src=rss
Categories: Technology

Google prohibits ads promoting websites and apps that generate deepfake porn

Sat, 05/04/2024 - 08:00

Google has updated its Inappropriate Content Policy to include language that expressly prohibits advertisers from promoting websites and services that generate deepfake pornography. While the company already has strong restrictions in place for ads that feature certain types of sexual content, this update leaves no doubt that promoting "synthetic content that has been altered or generated to be sexually explicit or contain nudity" is in violation of its rules. 

Any advertiser promoting sites or apps that generate deepfake porn, that show instructions on how to create deepfake porn and that endorse or compare various deepfake porn services will be suspended without warning. They will no longer be able to publish their ads on Google, as well. The company will start implementing this rule on May 30 and is giving advertisers the chance to remove any ad in violation of the new policy. As 404 Media notes, the rise of deepfake technologies has led to an increasing number of ads promoting tools that specifically target users wanting to create sexually explicit materials. Some of those tools reportedly even pretend to be wholesome services to be able to get listed on the Apple App Store and Google Play Store, but it's masks off on social media where they promote their ability to generate manipulated porn. 

Google has, however, already started prohibiting services that create sexually explicit deepfakes in Shopping ads. Similar to its upcoming wider policy, the company has banned Shopping ads for services that "generate, distribute, or store synthetic sexually explicit content or synthetic content containing nudity. " Those include deepfake porn tutorials and pages that advertise deepfake porn generators. 

This article originally appeared on Engadget at https://www.engadget.com/google-prohibits-ads-promoting-websites-and-apps-that-generate-deepfake-porn-130059324.html?src=rss
Categories: Technology

X is using Grok to publish AI-generated news summaries

Fri, 05/03/2024 - 16:57

X is using Grok to publish AI-generated summaries of news and other topics that trend on the platform. The feature, which is currently only available to premium subscribers, is called “Stories on X,” according to a post from the company’s engineering account.

According to X, Grok relies on users’ posts to generate the text snippets. Some seem to be more news-focused, while others are summaries of conversations happening on the platform itself. One user posted a screenshot that showed stories about Apple’s earnings report and aid to Ukraine, as well as one for “Musk, Experts Debate National Debt,” which was a summary of a “candid online discussion” between Musk and other “prominent figures” on X.

If any of this sounds familiar, it’s also remarkably similar to Moments, the longtime Twitter feature that curated authoritative tweets about important news and cultural moments on the platform. The feature, which was overseen by a team of human staffers, was killed in 2022.

Like other generative AI tools, Grok’s summaries come with a disclaimer. “This story is a summary of posts on X and may evolve over time,” it says. “Grok can make mistakes, verify its outputs.” Grok, of course, doesn’t exactly have the best track record when it comes to accurately interpreting current events. It previously generated a bizarre story suggesting that NBA player Klay Thompson went on a “vandalism spree” because it couldn’t understand what “throwing bricks” meant in the context of a basketball game.

This article originally appeared on Engadget at https://www.engadget.com/x-is-using-grok-to-publish-ai-generated-news-summaries-215753934.html?src=rss
Categories: Technology

Nintendo blitzes GitHub with over 8,000 emulator-related DMCA takedowns

Fri, 05/03/2024 - 15:00

Nintendo sent a Digital Millennium Copyright Act (DMCA) notice for over 8,000 GitHub repositories hosting code from the Yuzu Switch emulator, which the Zelda maker previously described as enabling “piracy at a colossal scale.” The sweeping takedown comes two months after Yuzu’s creators quickly settled a lawsuit with Nintendo and its notoriously trigger-happy legal team for $2.4 million.

GamesIndustry.biz first reported on the DMCA notice, affecting 8,535 GitHub repos. Redacted entities representing Nintendo assert that the Yuzu source code contained in the repos “illegally circumvents Nintendo’s technological protection measures and runs illegal copies of Switch games.”

GitHub wrote on the notice that developers will have time to change their content before it’s disabled. In keeping with its developer-friendly approach and branding, the Microsoft-owned platform also offered legal resources and guidance on submitting DMCA counter-notices.

Nintendo’s legal blitz, perhaps not coincidentally, comes as game emulators are enjoying a resurgence. Last month, Apple loosened its restrictions on retro game players in the App Store (likely in response to regulatory threats), leading to the Delta emulator establishing itself as the de facto choice and reaching the App Store’s top spot. Nintendo may have calculated that emulators’ moment in the sun threatened its bottom line and began by squashing those that most immediately imperiled its income stream.

Sadly, Nintendo’s largely undefended legal assault against emulators ignores a crucial use for them that isn’t about piracy. Game historians see the software as a linchpin of game preservation. Without emulators, Nintendo and other copyright holders could make a part of history obsolete for future generations, as their corresponding hardware will eventually be harder to come by.

This article originally appeared on Engadget at https://www.engadget.com/nintendo-blitzes-github-with-over-8000-emulator-related-dmca-takedowns-200021877.html?src=rss
Categories: Technology

Helldivers 2 PC players suddenly have to link to a PSN account and they're not being chill about it

Fri, 05/03/2024 - 13:58

Linking to a random third-party account when you just want to play a video game you paid for is truly annoying and, honestly, keeps me from even launching certain games by certain publishers who shall remain nameless. Helldivers 2 players are experiencing this frustration right now, as the PC version of the massively popular third-person shooter will soon require a link to a PlayStation account.

New players will be required to link both accounts on May 6, but pre-existing players have until June 4 before the requirement kicks in. Sony says that forcing people to link to a PSN account helps “protect players from griefing and abuse by enabling the banning of players that engage in that type of behavior.” Ah, the popular “few bad apples” excuse.

This was always the plan, according to publisher Sony, but “technical issues” upon launch forced a delay in the linking mandate. In other words, when the PC version came out on February 8, you could just play it like any other game as nature intended, but now you gotta do the whole “insert credentials” rigamarole. This can be time-consuming, particularly if you don’t already have a PSN account or if you’re playing on something like a Steam Deck. Also, some regions where Helldivers 2 is available on PC don’t even support PSN accounts.

A community manager in the H2 Discord has said this is Sony's decision and the studio is still waiting on info for people living in regions that don't support PSN accounts. pic.twitter.com/mWKtzanlBe

— AmericanTruckSongs9 (@ethangach) May 3, 2024

This has royally pissed off PC players, though it’s worth noting that it's free to make a PSN account. This has led to review bombing on Steam and many promises to abandon the game when the linking becomes a requirement, according to a report by Kotaku. The complaints range from frustration over adding yet another barrier to entry after downloading an 80GB game to fears that the PSN account would likely be hacked. While it is true that Sony was the target of a huge hack that impacted 77 million PSN accounts, that was back in 2011. Obama was still in his first term. Also worth noting? Steam was hacked in 2011, impacting 35 million accounts.

So maybe gamers are taking things a bit too far here and many are likely to not follow through with promises to stop playing Helldivers 2. That doesn’t change the fact that account linking is annoying. On the plus side, Sony recently promised to bring its titles to PCs as soon as possible, and Helldivers 2 was a day-one release on both Steam and PlayStation consoles. That’s a neat little promise to keep, now where’s Spider-Man 2?

This article originally appeared on Engadget at https://www.engadget.com/helldivers-2-pc-players-suddenly-have-to-link-to-a-psn-account-and-theyre-not-being-chill-about-it-185835690.html?src=rss
Categories: Technology

Redfall’s two DLC heroes are still MIA a year later

Fri, 05/03/2024 - 13:08

As Microsoft tries to beef up its in-house Xbox studios, it may want to be more careful about leaving a trail of broken promises when things don’t go as planned. A year after the hyped vampire shooter Redfall landed with a thud, a Kotaku report highlights how players are still waiting for the advertised post-launch DLC they already paid for.

Redfall’s Bite Back Edition is a $100 collector’s variant (or $30 add-on) that includes, among other content, a pass for “two future heroes” to complement the game’s original four. As you may have guessed, the new playable characters still haven’t materialized.

In addition, Microsoft-owned Bethesda has gone silent on the new protagonists’ absence since November. “We’re continuing development of The Hero Pass and we’re excited to share more about Redfall’s new heroes and other updates later next year,” developer Arkane Austin wrote late last year.

At the very least, it seems customers are owed clear communication — or refunds if Bethesda has noped out of further development. Engadget has reached out for comment, and we’ll update this story if we hear back. In the meantime, Kotaku’s reporting on the maddening saga is worth a read.

This article originally appeared on Engadget at https://www.engadget.com/redfalls-two-dlc-heroes-are-still-mia-a-year-later-180838827.html?src=rss
Categories: Technology

Instagram's 'Add Yours' sticker now lets you share songs

Fri, 05/03/2024 - 13:07

Instagram just announced some new features coming to Stories, including a suite of interactive stickers. The music one is perhaps the most interesting, as it's an extension of the pre-existing Add Yours feature. The Add Yours Music sticker lets users share their favorite songs, along with a prompt for followers to get in on the fun by sharing their own related tracks. Of course, the song has to already be in Instagram’s music library to work.

To that end, Instagram has partnered with Dua Lipa to promote her new album, Radical Optimism. Many of the songs from the album are available for use in this way, and the artist herself has been posting Stories with Add Your Music stickers.

Instagram

Another nifty sticker added today is called Reveal. Opting for this sticker blurs the visuals of a story post and the only way followers can see the content is to DM the person who shared it. Direct messages have become a key factor behind Instagram’s continued growth, with site head Adam Mosseri stating that teens actually spend more time in DMs than anywhere else on the platform.

He also says that “virtually all” engagement growth over the past few years has come from DMs and Stories, according to reporting by Business Insider. So, yeah, this will most definitely be used as a hack by savvy creators looking to boost their engagement. The thirst traps will be thirstier and trappier than ever before.

Instagram

Instagram has also unveiled a sticker called Frames. This tool throws a Polaroid-esque overlay over a photo, turning it into an instant print image. To reveal the contents, followers will have to channel Andre 3000 and shake their phones like a Polaroid picture, though there’s also a button. Creators can add captions which are also revealed upon shaking. This feature was originally revealed at this year’s Coachella festival.

Instagram

Finally, there’s a feature called Cutouts. This tool turns any part of a video or photo in your camera roll into a sticker, which can then be applied to a story or reel. Once a cutout is created, it gets saved into an easily-accessible sticker tray for future uses. This also works with photos posted to Instagram, though the pictures have to be shared by public accounts.

This has been a big month of changes for Instagram. In addition to the aforementioned new sticker systems, the social media app recently overhauled its algorithm to boost original content and deemphasize aggregator accounts. The company also changed the way Reels works to give smaller accounts a chance to expand their reach, though it remains unclear how this works. Instagram has also recently made Meta’s AI chatbot available in DMs, if you want some confident, yet absolutely wrong, answers to questions.

This article originally appeared on Engadget at https://www.engadget.com/instagrams-add-yours-sticker-now-lets-you-share-songs-180730795.html?src=rss
Categories: Technology

Apex Legends is getting a solo mode for the first time in five years

Fri, 05/03/2024 - 12:00

Apex Legends will soon offer a Solos mode for the first time since 2019, even though developer Respawn Entertainment said earlier this year it had no plans to let players run amok in the battle by themselves again. When the next season starts, Solos will replace the Duos mode for six weeks.

The game is designed and tuned for squads of three, but Respawn recently told reporters that it "wanted to acknowledge the growing interest in Solos from our players," many of whom were looking for new ways to play the game. Running the mode for half of season 21 will give the developers a chance to gain plenty of feedback from players. Perhaps that could help them figure out if Solos could become a more permanent fixture.

"With growing demand from players and a desire on the team to explore the concept again with everything we've learned since the mode's last appearance in 2019, Upheaval felt like the right time to reintroduce a Solos experience to Apex," events lead Mike Button said.

To compensate for the lack of support from teammates, the revived Solos mode will have three unique features. If you're eliminated in the first four rounds, you'll be able to use a one-time respawn token to rejoin the action. Any unused tokens after the fourth circle closes are converted to Evo, which is used for shields and ability upgrades. The idea behind this, according to the developers, is to encourage players to be more engaged in the early going.

Respawn has also created a mechanic for Solos called Battle Sense. This gives you an audio and visual cue whenever an enemy is within 50 meters. Last but not least, you'll heal passively when you're out of combat. It'll take a moment for the gradual health regeneration to start, but you can skip that initial timer by securing a kill. You'll still be able to use med kits and such to heal manually. Respawn is making some other tweaks for Solos, including adding fully kitted-out weapons, adjusting circle sizes and reducing the lobby size from 60 to 50 players.

Respawn Entertainment/EA

Alongside some map, cosmetic, balance and ranked changes, there'll be a new legend for players to check out. Alter hails from another dimension and that plays into her kit. She can create portals through walls, ceilings and floors.

The Void Passage ability can be fired from some distance away and it has a maximum depth of 20 meters, so it can't go through mountains. After going through a portal, you'll have a few seconds of safety to assess your surroundings and prepare for a fight if need be. Allies and enemies can use the portals too, so Void Passage can open up all kinds of opportunities for flanking and rotations.

With her passive ability, Alter is able to see death boxes through walls and snatch an item from one. Alter's ultimate is called Void Nexus. This drops a device that you and your teammates can interact with remotely, even while knocked down. Doing so will teleport you back to the regroup point. However, enemies have a short window to follow you. Alter's upgrades include the ability to see enemy health bars while moving through a portal.

You'll be able to check out the revived Apex Legends Solos mode and play as Alter when the Upheaval season starts on May 7.

This article originally appeared on Engadget at https://www.engadget.com/apex-legends-is-getting-a-solo-mode-for-the-first-time-in-five-years-170018005.html?src=rss
Categories: Technology

A four-pack of Samsung's Galaxy SmartTag 2 trackers is back on sale for $70

Fri, 05/03/2024 - 11:52

We recommend Samsung's Galaxy SmartTag 2 in our Bluetooth tracker buying guide to Galaxy phone owners who want an AirTags-style device that can keep tabs on their keys, luggage and other sensitive items. If that describes you, here's a quick PSA: A four-pack of the little oblong devices is currently $30 off and down to $70 at Amazon. This discount has popped up periodically since Samsung released the tracker last October, but it nevertheless matches the four-pack's lowest price to date. If you'd rather not shop at Amazon, the same bundle is available at B&H for $2 extra.

If you don't need quite so many trackers, meanwhile, single SmartTag 2s are also on sale for $21 each. That's a dollar more than the device's all-time low but still $9 off its usual street price.

The key thing to note with the Galaxy SmartTag 2 is that it's a Samsung-only affair. You need a Samsung phone or tablet running Android 11 or later for it to fully work, and it uses the company's SmartThings Find crowd-finding network to locate items. The latter is Samsung's alternative to Apple's Find My network and Google's recently-launched Find My Device network. (Yes, the names of these things are way too similar.) It's not as large as either of those, so it'll generally be less precise at pinpointing an item that winds up outside of your tracker's Bluetooth range. Samsung hasn't confirmed any plans for the Galaxy SmartTag 2 to support Google's expanded network, either. If you're an Android user who isn't beholden to Galaxy phones, you should wait and see if it's worth buying upcoming trackers from Chipolo and Pebblebee (among others) that are designed to use the Find My Device network.

That said, because there are still a few hundred million Samsung devices that've opted into SmartThings Find out in the wild, we've found the Galaxy SmartTag 2's crowd-sourcing to be effective enough in testing. Its separation alerts — i.e., its ability to ping you when you've left a tagged item behind — worked about as reliably as any model we tested, and it does well to map out its location history over time. It's capable of tracking up to 120 meters (roughly 394 feet) directly over Bluetooth, which is on the longer side, plus it supports ultrawideband tech, which can help it more accurately direct you towards an item once you're close by.

The device itself is simple to set up, and its flat design has a built-in cutout, so it's easy to stash in a wallet or attach to a keychain. It's also IP67-rated, so it can survive a dip underwater. Samsung says the device can last up to 500 days with typical use, and you can replace the battery once it peters out. There are technically more capable options out there (with more to come), and all Bluetooth trackers carry some level of privacy issues. A device like this isn't ideal for warding off theft, either. But for forgetful Galaxy diehards who are looking to save some cash, this is a decent deal.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/a-four-pack-of-samsungs-galaxy-smarttag-2-trackers-is-back-on-sale-for-70-165237932.html?src=rss
Categories: Technology

Research indicates that carbon dioxide removal plans will not be enough to meet Paris treaty goals

Fri, 05/03/2024 - 11:11

New research conducted by the University of East Anglia (UEA) suggests that current carbon removal plans will not be enough to comply with Paris treaty goals to limit global warming to 1.5C, as reported in a study published by Nature. Scientists came to this conclusion by measuring the “emissions gap” between various national climate protection plans and what is actually needed to reach that goal.

This first-of-its-kind study found a gap of up to 3.2 billion tons of carbon dioxide (CO2) between current global plans to remove carbon from the atmosphere and what’s needed by 2050 to avoid the worst impacts of global warming. These impacts include heatwaves, floods, droughts, melting ice and sea level rise.

Since 2010, the United Nations environmental organization UNEP has taken similar measurements of this emissions gap. UEA’s research, which focuses primarily on CO2 removal, indicates that climate policy requires a more ambitious scope if we are to, well, survive as a species.

This means a more nuanced and robust approach that still keeps current carbon removal practices in place, but with a renewed focus on cutting emissions, renewable energy and minimizing deforestation. There are also novel carbon removal options that many nations have been slow to discuss, let alone implement.

These include advanced air filters systems and enhanced rock weathering. The latter is a technique in which carbon is removed from the atmosphere and stored in rocks. These techniques account for the removal of just 0.002 billion tons of C02 per year, compared to 3 billion tons through conventional options. The research indicates that these novel options must become more prevalent in the coming years to help meet that 1.5C threshold.

“The calculation should certainly be refined,” said the study’s lead author, Dr. William Lamb, of the MCC Applied Sustainability Science working group. “This much is clear: without a rapid reduction in emissions towards zero, across all sectors, the 1.5C limit will not be met under any circumstances.”

Co-author Dr. Naomi Vaughan, of the Tyndall Centre for Climate Change Research at UEA, added that “countries need more awareness, ambition and action on scaling up carbon dioxide removal methods together with deep emissions reductions to achieve the aspirations of the Paris Agreement."

To that end, even if every country sticks to promises regarding carbon removal targets, the amount of carbon removed would likely increase by a maximum of 0.5 billion tons by 2030 and 1.9 billion tons by 2050. The latest Intergovernmental Panel on Climate Change (IPCC) reported that it would take a removal increase of 5.1 billion tons to avoid the worst effects of climate change. So, yeah, there’s that gap of 3.2 billion tons.

We aren’t doomed, at least not yet anyways. The IPCC suggests an alternative scenario in which the world’s governments work together to reduce global energy demand, hastened by “politically initiated behavior.” In this scenario, carbon removal would increase by 2.5 billion tons by 2050 and alternative methods would help tighten the emissions gap to just 400 million tons. So we basically have to shift our entire society from one of self interest to one of global cooperation. It never hurts to dream and, hey, maybe AI will swoop in and save us

This article originally appeared on Engadget at https://www.engadget.com/research-indicates-that-carbon-dioxide-removal-plans-will-not-be-enough-to-meet-paris-treaty-goals-161113129.html?src=rss
Categories: Technology

Rabbit R1 review: A $199 AI toy that fails at almost everything

Fri, 05/03/2024 - 11:10

I hate the Rabbit R1. It's yet another sign that standalone AI gadgets, like the Humane AI Pin, are fundamentally useless devices meant to attract hype and VC funding without benefitting users at all. It's like trying to build a skyscraper on quicksand: Today's AI models are great for parlor tricks, but they're ultimately untrustworthy. How do you create a device around that?

The Rabbit R1's big selling point has been its "large action model," or LAM, which can supposedly understand what you say and get things done. But really, that's just marketing speak. At the moment, the R1 can barely do anything as an AI assistant. And the few tasks it can actually accomplish, like placing DoorDash orders, are faster and easier to tackle on your phone. You know, the device we already own that can tap into AI features and fast cellular networking.

Rabbit R1: design and build

I'll admit, the Rabbit R1 looks adorable, but that's mostly down to the design magic of Teenage Engineering, a company that can make a simple tripod look desirable. The R1 is clearly building on the Playdate, another tiny square gadget from Teenage Engineering. Instead of that game handheld’s iconic crank, the R1 has a far less satisfying scroll wheel. Its glossy plastic case also feels a lot cheaper and thicker than the Playdate, almost like what you'd expect from a child's toy.

Alongside the dull 2.9-inch screen, there's a unique 8-megapixel "360 eye" camera, which can rotate either towards you or away from you. It's an interesting way to avoid bundling two separate cameras, so I'll give Rabbit credit for that. But the 360 eye isn't meant for taking photos: Instead, it's all about computer vision. You can ask the R1 to describe what's in front of you, from objects to documents and articles, and wait for an AI-generated summary. While this is something that could be useful for people with visual impairments, those users could do the same with ChatGPT, Microsoft's Copilot or built-in tools on their phones (which also have vastly superior cameras).

Using the Rabbit R1 is an exercise in futility

Beyond its looks, the Rabbit R1 is mostly a failure. Once it’s turned on, you should be able to hit the push to talk button on its side and ask the AI assistant whatever you want: the weather, local traffic or a summary of a recent book. In my testing, though, the R1 would often deliver the weather when I asked for traffic, and sometimes it would hear my request and simply do nothing.

The R1 becomes more frustrating the more you use it: Its scroll wheel is the only way to interact with its interface (even though the display is also a touchscreen), and it's simply awkward to use. There's no rhyme or reason for how long you need to scroll to move between menu options. The mere act of selecting things is a pain, since the confirmation button is on the right side of the R1. That button would be far easier to hit somewhere below the scroll wheel — or better yet, just let me use the damn touchscreen!

Photo by Devindra Hardawar/Engadget

Oddly, the Rabbit's touchscreen does recognize taps whenever you need to enter text like a Wi-Fi network password. But even that process is annoying, since it involves turning the R1 on its side and typing on a laughably tiny keyboard. Honestly, I felt like I was being punked every time I had to use it. (Cue the obligatory, "What is this, a keyboard for ants?")

Third-party apps on the Rabbit R1

The more I used the Rabbit R1, the more I felt like it was purposefully designed to drive me insane. It can play music from Spotify (if you have a paid subscription), but what's the point of doing that with its terrible 2-watt speaker? Are you expected to connect Bluetooth headphones? You can ask the R1 to generate art via Midjourney AI (again, with a paid account), but it often failed to show me the pictures that were created. On the rare occasion they did show up, I couldn't actually do anything with the AI pictures from the R1. I'd have to load up Midjourney's Discord server on my phone or computer to share them around.

Photo by Devindra Hardawar/Engadget

When I asked the R1 to find me an Uber to a local theater, it told me that the Uber service may be slow to load on RabbitOS and isn't available everywhere (uh, thanks?). After 30 seconds of idling, it said the Uber service may be under maintenance, or there may be an issue with my credentials. (I logged out and back into Uber on the "Rabbit Hole" website, which you use to manage the R1, but the error persisted.)

“LAM works by operating the Uber web app on the cloud on your behalf,” Rabbit representative Ryan Fenwick told me over e-mail when I asked why I couldn’t get the Uber service to work. “Uber ultimately decides how and whether it serves users, so depending on factors like the location you’re booking from, your ride history, etc., it may vary from time to time. We’re implementing measures that help to improve the success rate and transparency of ride booking through R1, so over time the experience should improve.”

At least the Rabbit R1 was able to get me a sandwich. I asked it to find some lunch nearby and it spent an entire minute communing with Postmates and its AI cloud — the precise amount of time it would take me to complete a GrubHub order on my phone. The R1 eventually returned with three chaotic choices: Subway, a nearby Henri’s Bakery and a restaurant five miles away I’ve never heard of

Photo by Devindra Hardawar/Engadget

I opted for Henri’s (they do make killer sandwiches), and the R1 showed me a whopping six menu items. Its tiny screen could only hold a picture of the item, its name and the price — you can't tap into it to get a longer description or customize anything. You can only add items to your cart or remove them. I chose two sandwiches and, to my surprise, the R1 completed the order without ever confirming my payment information or delivery address. It was working entirely off of my DoorDash defaults, and thankfully those were up to date.

As soon as the order was placed, my iPhone started lighting up with all sorts of useful information from DoorDash. I received a confirmation from the restaurant, a detailed look at the bill (the R1 apparently added my default 20% tip) and the name of my delivery driver. It took the R1 several minutes before it confirmed the order, and it only occasionally updated me that it was coming closer.

My sandwiches eventually arrived, but I was more struck by the many ways things could have gone wrong. This isn't 1999; I'm no longer impressed by simply being able to order food online like I did from Kozmo.com (RIP). But even back then, I was able to get a full look at menus and customize things. The fact that I could look over at my phone and see the DoorDash app being far more useful made me instantly lose faith in the R1.

There are other things the R1 can do, like recording and summarizing meetings. But that’s also something several apps can do on my phone and computer. The on-demand translation feature seemed to work fine converting English to Spanish and Japanese, but it’s no better than Google Translate or ChatGPT on my phone.

Photo by Devindra Hardawar/Engadget What’s the point of the Rabbit R1?

All of this leads me to ask: What's the point of the Rabbit R1, really? it certainly can't replace your phone, since it can't make calls or send texts. While you can add a SIM card for always-on connectivity, that just makes it more expensive. It'll still be useless on the go, anyway. Perhaps, you could argue, it's a companion device to help avoid being distracted by your phone. But it's so slow and hard to use that I find my smartphone's notification-filled hellscape far more calming. There's nothing zen at all about having yet another device that you have to buy, charge and carry.

And if you suffer battery life anxiety, you absolutely should stay away from the Rabbit R1. When I first received it, the R1 would burn through its battery while sitting idle, doing absolutely nothing, for eight hours. The first major RabbitOS update helped considerably, but the R1 still can’t last an entire day on a single charge. For a device that has such a tiny screen and offloads its work to the cloud, that’s simply inexcusable.

Photo by Devindra Hardawar/Engadget

I suppose you could argue that the $199 Rabbit R1 is a good deal compared to the $699 Humane AI Pin (which also requires a $24 monthly subscription), but that’s like saying rabbit droppings don’t smell bad compared to dog poop. Technically true! But in the end it’s all still shit. The Humane’s projection screen is at least an interesting twist on mobile UI, and its potentially less cumbersome as a wearable. The Rabbit AI assistant, on the other hand, is basically just a chunkier and dumber phone.

Don’t buy the R1. Even if Rabbit somehow manages to deliver on some of the promises of its LAM – like the ability to train the R1 to handle the variety of tasks – I have no faith that it’ll actually work well. My advice extends to every standalone AI gadget: Just stay away. Your phone is enough.

This article originally appeared on Engadget at https://www.engadget.com/rabbit-r1-review-a-199-ai-toy-that-fails-at-almost-everything-161043050.html?src=rss
Categories: Technology

The Apple Watch Series 9 is back on sale for $299, plus the rest of this week's best tech deals

Fri, 05/03/2024 - 11:05

As we reach the end of another week, we're looking back to see what tech deals popped up that are worth checking out. This coming Tuesday, Apple will almost certainly announce new iPads, which is probably why a slew of discounts have materialized for the company's slabs. We didn't highlight those here — even if you want an older model, it's probably wise to wait a few days to see how the announcements affect pricing. Deals that are worth checking include sales on three flagship smartwatches: Samsung's Galaxy Watch 6, the Apple Watch Series 9 and the Google Pixel 2. A couple of our favorite Anker power banks are on sale, with the USB-C Nano battery down to a new low. You can also save on one of our top gaming mice and our favorite dual-screen gaming laptop. Here are the best tech deals from this week that you can still get today. 

 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-apple-watch-series-9-is-back-on-sale-for-299-plus-the-rest-of-this-weeks-best-tech-deals-160546259.html?src=rss
Categories: Technology

Boeing’s Starliner spacecraft may finally take its first crewed flight next week

Fri, 05/03/2024 - 09:00

Boeing’s Starliner crew capsule, which has been plagued by years of setbacks and cost overruns amounting to roughly $1.5 billion, is about to take its first flight with humans on board. Boeing was chosen 10 years ago alongside SpaceX to develop a spacecraft that could ferry astronauts from US soil to the International Space Station (ISS), thus allowing NASA to end its reliance on Russia for crewed flights. The companies were each awarded a fixed-price contract under NASA’s Commercial Crew Program: $4.2 billion to Boeing for its CST-100 (Starliner) and $2.6 billion for SpaceX’s Crew Dragon.

Their initial deadline of 2017 proved to be a bit too ambitious. SpaceX managed its first crewed flight in 2020 — and about a dozen since — while Boeing has struggled to get its Starliner capsule off the ground. But as soon as May 6, it’ll finally have a crewed flight under its belt.

Starliner is now at Cape Canaveral Space Force Station’s Launch Complex-41 attached to the ULA Atlas V rocket that’ll send it on its way to the ISS. Liftoff is planned for 10:34PM ET on Monday, May 6. The capsule will be carrying two NASA astronauts: Butch Wilmore, the mission’s commander, and Suni Williams, who will serve as pilot.

NASA

Not only is it Starliner’s first crewed flight, but this test is only its third flight ever. The spacecraft (without anyone aboard) successfully demonstrated its ability to reach, dock and undock from the ISS in spring 2022 when it conducted its second Orbital Flight Test. On its previous attempt, in 2019, Starliner failed to make it all the way to the ISS thanks to a software issue that resulted in it burning too much fuel (one of a few problems Boeing missed after it opted at the time not to do end-to-end testing).

It’s suffered numerous other problems, too, in the years since Boeing bagged the NASA contract, causing the company to slip far behind SpaceX. There was a toxic fuel leak during a 2018 test. Then corrosion caused valves in the propulsion system to stick, waylaying Boeing’s plans for a 2021 launch, as Ars Technica reported earlier this year. Problems with the spacecraft’s parachute deployment system derailed plans for a launch last summer, and the team had to remove around a mile of flammable tape.

Boeing has also had its fair share of troubles beyond Starliner during this time, facing increased scrutiny into the safety of its airplanes — particularly the 737 Max line — after two fatal crashes in 2018 and 2019, on top of other less serious incidents. Most recently, a panel blew off a 737 Max 9 mid-flight in January, forcing it to make an emergency landing.

The May 6 flight marks a major step toward Starliner’s certification as a crew transport system that NASA can actually put into its rotation for trips to the ISS. That will give the space agency the redundancy it’s looking for; with both Crew Dragon and Starliner in operation, it’ll always have a backup option in case something happens to one of them. Both NASA and Boeing have been adamant that the capsule has been put through an exhaustive review process and is ready to support astronauts. NASA wrapped up its Crew Flight Test Readiness Review of Starliner on April 25.

“The first crewed flight of a new spacecraft is an absolutely critical milestone,” NASA associate administrator Jim Free said during a briefing on the completion of the review. “The lives of our crewmembers Suni Williams and Butch Wilmore are at stake — we don’t take that lightly at all.” The latest review is “the culmination of a detailed review season that has really thoroughly established that we are really ready to go on this flight,” said NASA chief flight director Emily Nelson.

NASA/Frank Michaux

It’s expected to take about 24 hours for Starliner to reach the ISS after it lifts off, and as this is a test flight, its onboard crew will have a lengthy task list of systems and equipment checks to complete across every phase of the journey. While Starliner can operate autonomously, the crew will test its manual controls and make sure it’s in good shape for manual abort scenarios. After Starliner docks to the space station, the astronauts will spend about a week there working with the current crew, Expedition 71.

Then, they’ll undock from the orbiting lab and head home — and put Starliner through the test of reentry and landing. A few potential landing sites in the southwest US have been picked out, including the White Sands Missile Range in New Mexico.

Wilmore and Williams have been training for Starliner’s first flight for years. “They know the vehicle inside and out, and they’ve been part of the test environment that’s developed the Starliner capability,” said Steve Stich, manager for NASA’s Commercial Crew Program. All involved in last Thursday’s briefing acknowledged that they may encounter some unexpected challenges, and that there’s much to be learned from this first crewed flight. “It’s a good reminder for all of us that the team has practiced, run sims, run models, but there’s nothing like flying in the space environment,” said Free.

The NASA and Boeing officials also expressed their confidence that the craft itself and the teams handling its journey are well-prepared for the job. The astronauts echoed these sentiments upon arriving at the Kennedy Space Center in Florida. “We wouldn’t be here if it weren’t ready,” Wilmore said, addressing questions from the press. “We are ready, the spacecraft’s ready, and the teams are ready.”

If Starliner for whatever reason can’t launch on the 6th, it’ll have backup opportunities on May 7, 10 and 11. After the Crew Flight Test is complete and the astronauts are back home, NASA will get to work certifying the spacecraft for future missions bringing crews to and from the ISS. It’s currently targeting 2025 for Starliner to begin duty.

“I don’t want to get too far ahead because we still need to fly a successful mission,” said Free ahead of Starliner’s launch, “but when we do, and when we certify Starliner, the United States will have two unique human space transportations that provide critical redundancies for ISS access.”

This article originally appeared on Engadget at https://www.engadget.com/boeings-starliner-spacecraft-may-finally-take-its-first-crewed-flight-next-week-140056150.html?src=rss
Categories: Technology

Google says Epic’s Play Store demands are too much and too self-serving

Fri, 05/03/2024 - 07:30

Epic Games won its antitrust lawsuit against Google in December when a federal jury found that the latter violated US antitrust laws with regards to how it runs the Play Store. A few months later, the gaming developer submitted its list of demands, which if implemented will blow the Play Store wide open. Now, Google has filed an injunction telling the court that no, it will not give Epic what it wants without a fight, because the company's asks "stray far beyond the trial record." 

The remedies Epic had submitted would require the court not just to create a global regulatory regime to set prices for apps, Google wrote in the filing as seen by Engadget, but also to micromanage "a highly complex and dynamic ecosystem" used by billions of consumers and app developers around the world. If you'll recall, Epic wants Google to open up Android to third-party app stores and to make its catalog of apps available to those stores. It also wants restrictions on pre-installed apps to be outlawed and to prohibit any Google activity that incentivizes third-parties. 

Google said that bowing down to all those demands would "effectively prevent [it] from competing," which in turn would negatively affect Android users and developers. Epic's proposals only benefit Epic, Google said in its filing, and will harm other developers by depriving them of control over where their app is distributed. Manufacturers will no longer be able to take advantage of the partnerships Google typically offers, while users have to deal with additional security and privacy risks. 

The company also slammed Epic over the "vagueness" of its proposed injunction, which would require the repeated and ongoing intervention of the courts. Similarly, Epic's demands would apparently require the court to micromanage Google's business. 

"Epic’s demands would harm the privacy, security, and overall experience of consumers, developers, and device manufacturers," Wilson White, Google's Vice President of Government Affairs & Public Policy, told Engadget in a statement. "Not only does their proposal go far beyond the scope of the recent US trial verdict — which we will be challenging — it’s also unnecessary due to the settlement we reached last year with State Attorneys General from every state and multiple territories. We will continue to vigorously defend our right to a sustainable business model that enables us to keep people safe, partner with developers to innovate and grow their businesses, and maintain a thriving Android ecosystem for everyone."

Google said that if Epic truly wants to promote competition rather than create "an unfair, court- supervised advantage for itself," then it would take cues from its settlement with the state officials that previously accused the company of abusing its dominance on Android app distribution. Epic Games CEO Tim Sweeney was, unsurprisingly, unhappy with that settlement, tweeting at the time: "If Google is ending its payments monopoly without imposing a Google Tax on third party transactions, we'll settle and be Google's friend in their new era. But if the settlement merely pays off the other plaintiffs while leaving the Google Tax in place, we'll fight on. Consumers only benefit if antitrust enforcement not only opens up markets, but also restores price competition."

This article originally appeared on Engadget at https://www.engadget.com/google-says-epics-play-store-demands-are-too-much-and-too-self-serving-123023699.html?src=rss
Categories: Technology

The best gifts to upgrade your grad’s tech setup

Fri, 05/03/2024 - 07:00

If you know someone who is graduating this year, whether from high school or university, chances are good the gear that’s gotten them through the last four (or more) years is ready for a refresh. The good news is that graduation time is typically a big one for gift-giving, so if you know someone who is about to hit college or the dreaded “real world,” you can make sure they’re prepared by perusing our list of the latest tech. Everything here should be a major upgrade that’ll make the transition easier and last for years to come, as well.

Laptops Devindra Hardawar/Engadget

A good laptop remains the standard, go-to tool for getting things done. But it’s also a personal purchase, with people having strong opinions about which operating system, screen size and specs they need. So there are a few things you’ll want to know going into this purchase, but all of these laptops we recommend are some of the best and most well-rounded options on the market. Unless the person you’re shopping for has some specific needs, one of these machines should hit the mark.

Dell’s XPS 13 Plus is easy to recommend for anyone who uses Windows. At this point, Dell has almost perfected its industrial design: it’s thin and light, but not at the expense of power or battery life. The keyboard and display are excellent, and you can get impressive specs without breaking the bank. One downside is that Dell seems to have moved fully to a design that only has two USB-C ports and no headphone jack, which can be a bit limiting. But those quibbles aside, the XPS 13 Plus remains an excellent choice.

Right now, the XPS 13 Plus includes Intel’s 13th-generation Core i7 processor, 16GB of RAM and 512GB of storage. That also includes a 13.4-inch, 1,920 x 1,200 display, and the whole package costs a very reasonable $999 direct from Dell right now. Dell has also offered the same configuration with a 4K display for $200 more, but as of this writing it’s unavailable. Either way, that’s a lot of power for the price.

For someone who’s a gamer, though, we recommend going in a different direction. The ASUS ROG Zephyrus G14 has been our favorite gaming laptop for a few years now, one that combines relative portability (3.5 pounds and a 14-inch screen) with serious power. In our review we said that the laptop was incredibly compelling, even if it’s more expensive than it used to be. It has a powerful AMD processor and graphics card coupled with a great display, comfortable keyboard, spacious trackpad and solid design. It’s not a champ on battery life, but we got seven hours of non-gaming use out of it – pretty decent considering the specs.

You can get the Zephyrus G14 in a wide variety of configurations, but one we’d recommend includes an AMD Ryzen 9 8000 series processor, NVIDIA’s GeForce RTX 4060 graphics card, 16GB of RAM, a 1TB SSD and a 2,560 x 1,600 OLED display with a 120 hz refresh rate.

For people who prefer a Mac, Apple’s lineup can be surprisingly complicated. Fortunately, the company just updated all of its laptops with its latest series of M3 processors, so now is a great time to purchase one.The MacBook Air is still the company’s best laptop for most people, and it now comes in both 13- and 15-inch configurations. In both cases, it’s an extremely light and portable computer that has better battery life than almost anything you can buy. The best option if you’re looking for longevity is the $1,499 13-inch model that includes 512GB of storage, 16GB of RAM and the M3 chip with a 10-core GPU. You can grab that same configuration with a 15-inch display for $1,699. And while we think that the Air is enough computer for most people, if you’re buying for someone who has a heavier workload like photo or video editing, the $1,999 MacBook Pro is worth considering. It gives you a significantly more powerful M3 Pro chip with a 14-core GPU along with other niceties like a gorgeous 14-inch mini-LED display.

Given how dominant a force Chromebooks are in education, it’s entirely possible that someone just finishing school might want to continue using Chrome OS. Fortunately, there are lots of premium Chromebooks that are well-designed and capable enough to last for years. One of our favorites is Acer’s Chromebook Spin 714. It includes a 13th-gen Intel Core i5 processor alongside a 14-inch, 1,920 x 1,200 display that offers a little more vertical space than your average 1080p screen. Add in a solid keyboard and trackpad, 8GB of RAM and 256GB of storage and you have a Chromebook that doesn’t require many compromises. The one downside is that its 7ish-hour battery life isn’t spectacular — but given the laptop’s price, it’s probably good enough.

Tablets Photo by Nathan Ingraham / Engadget

No, tablets have not replaced laptops as some predicted when the category started blowing up last decade. But they also still do a ton of things well. They can be a great option for getting work done, engaging your creative side with art and music-making apps or just enjoying movies and games. For the vast majority of people, Apple’s iPad is the only tablet worth considering, even if they don’t otherwise use Apple products. That’s thanks to time-tested, reliable hardware and a massive software library with hundreds of thousands of apps optimized for the iPad’s larger screen.

As for which is the best iPad, the iPad Air remains the right choice for most at the moment – especially if you’re looking for a good graduation gift. While the basic iPad is a great value, you get a lot when you step up to the Air. Perhaps most importantly, the Air has Apple’s M1 chip, a very powerful chip for a tablet that was in many Macs for years. This means the Air is extremely fast, even though the M1 is a few years old at this point.

The rest of the iPad Air’s hardware is also impressive for the price. It has a large 10.9-inch screen with thin bezels and an anti-reflective coating; the display is also laminated directly to the glass, so there’s no distracting gap beneath the surface. The Air includes 64GB or 256GB of storage, 10 hours of battery life, support for the second-generation Apple Pencil and Magic Keyboard and an improved 12-megapixel front-facing camera. For $599, you’re getting almost everything that the iPad Pro offers for a lot less cash. The only caveat here is that Apple is expected to release new iPads this spring. As of this writing, the M1 iPad Air is our favorite, but just know that there may be a new Air on the way in the coming weeks.

Android tablets have never had the same level of success as the iPad, largely because of the well-documented software issues on larger-screen Android devices. But if you’re shopping for an Android diehard, Samsung’s Galaxy Tab S9 (or S9+) are solid choices. The S9 features a high-resolution 11-inch screen with a 120Hz refresh rate, and has an S-Pen stylus included in the box. For someone looking for a bigger canvas, the S9+ steps things up to 12.4 inches. And while Android historically hasn’t been the best option for large-screen devices, Samsung’s Dex feature switches things up into a more desktop-like multi-window mode, which can be great for productivity. Samsung’s built-in apps that take advantage of the S-Pen are solid as well. You might have a hard time finding apps that are designed for the Tab S9’s larger screen, but if you’re buying this for someone familiar with Android, they’ll likely be aware of the trade-offs.

Smartphones Google

The most important computer people own, or at least the one they probably rely on the most, is their smartphone. And if you know someone who is still rocking the same device they brought to campus with them four years ago, they’ll definitely appreciate an upgrade. The good news is that it’s pretty easy to pick out a phone that’ll satisfy just about anyone, regardless of whether they prefer Android or iOS.

This year, we’re recommending the iPhone 15 Pro Max for new graduates. The standard iPhone 15, 15 Plus and 15 Pro are all excellent phones, but the Pro Max is undeniably the best option out there. The 15 Pro Max has the best iPhone camera you can buy, with a 5x telephoto lens that gives it a big advantage over the 3x option on the standard iPhone 15. Other significant features include the massive and gorgeous 6.7-inch always-on display with a 120Hz refresh rate and the A17 Pro chip.

The iPhone 15 Pro Max is expensive at $1,199, and some people may not be happy with such a large device. As such, the $999 iPhone 15 Pro is easy to recommend as an alternative, but camera nerds will really enjoy the 15 Pro Max. And the extremely fast processor and Apple’s track record of delivering software support for years means this investment should last a long time.

Unsurprisingly, Samsung continues to make the best Android devices you can buy – as such, the Galaxy S24 Ultra is our pick this year. At $1,299, it’s another pricey device, but it delivers everything you could ask for: an incredibly bright and high-quality 6.8-inch OLED screen, a high-resolution 5X telephoto camera (along with other excellent lenses and sensors), nearly two full days of battery life and strong performance. The latter comes thanks to its Snapdragon 8 Gen 3 chip and 12GB of RAM. It also comes with Samsung’s handy S Pen, for anyone who wants to use a stylus on the S24 Ultra’s giant screen. Given how thoroughly Samsung dominates the Android space, this isn’t a surprising recommendation, but it will make most Android fans happy.

While Samsung’s devices are hard to compete with, Google has routinely made excellent Android phones for a bit less cash. The $999 Pixel 8 Pro is worth a look if you’re a fan of Google’s clean take on Android, and their phones always have some nifty software tricks baked in. Battery life has been upgraded over the Pixel 7 Pro, the latest Tensor 3 chip keeps things speedy and its camera performance is as good as ever. And the fact that this phone is built by Google means it’ll get software updates before any other Android phone on the market; Google is also promising seven years of software updates.

Both of these phones are big (the Pixel 7 Pro’s screen is 6.7 inches while the S23 Ultra has a 6.8-inch display), but the good news is that both Google and Samsung offer smaller-screened devices that keep most of the same features and specs as their larger siblings. You’ll save some cash with a smaller device, too.

Headphones Billy Steele/Engadget

Almost anyone would benefit from a good pair of noise canceling headphones, and once again Sony has made our top pick. While Sony’s WH-1000XM5 is almost two years old at this point, it’s still the best over-ear option on the market. At $400, they’re more expensive than the XM4, but they offer a combination of incredible sound, a time-tested, refined design and excellent noise-canceling that is hard to beat. They also fit better and more comfortably than ever, and have 30 hours of battery life. The 1000XM5 looks better, sounds better and wears better than the previous model – it’s hard to ask for much more.

While the WH-1000XM5 is getting a little old, Sony refreshed its wireless earbuds last year, making them our new favorite pick. As with its over-ear headphones, the $298 WF-1000XM5 earbuds feature incredible sound quality, long battery life, excellent noise cancellation and a comfortable design. Sony completely redesigned the WF-1000XM5 inside and out, with a new design and drivers as well as updated chips that power their noise-canceling features. Battery life hasn’t improved, but it’s still impressive. The earbuds can get about eight hours of playback with ANC active – that jumps up to 12 hours if you turn it off. Sony also included a host of smart software features like Speak-to-Chat automatic pausing, Adaptive Sound Control adjustments based on movement or location, 360 Reality Audio and a customizable EQ.

If you’re buying earbuds for an Apple user, though, consider the second-generation AirPods Pro. They don’t quite beat Sony’s WF-1000XM5 in sound quality or battery life, but there are a host of features that make them the best earbuds to use with an iPhone, iPad or Mac. The fast pairing tech Apple introduced with the first AirPods still makes it extremely easy to start using these earbuds, or to switch them seamlessly between different Apple devices. Both the case and buds are sweat and water resistant, making them a better option for workouts.

These second-gen AirPods Pro also have big improvements in noise cancellation and sound quality, and the “transparency” mode that lets in outside sound lets you have a conversation or hear the world around you in a totally natural way. Apple improved on that last summer with a new “Adaptive Audio” feature that blends noise cancellation and transparency depending on your environment. And, Apple finally added USB-C to the charging case!

Monitors LG

There are a dizzying number of computer monitors on the market, at basically any price you can think of, which makes recommending a single monitor a very difficult task. Fortunately, we’ve looked at a host of options and have a few good ones that don’t break the bank and offer a great viewing experience. LG’s 32-inch 32UN650-W is an excellent choice for a large, high-resolution panel that includes niceties like built-in speakers, HDR, support for AMD Freesync and a stand that offers tilt and height adjustments. It sticks with a standard 60Hz refresh rate rather than anything faster, but it’s an excellent choice for most people, especially given its $450 price.

As usual, gamers require something a little different. For that set, check out the 25-inch ASUS ROG Strix 380Hz monitor. The resolution maxes out at 1080p, and it’s a much smaller display compared to the LG — but a 380Hz refresh rate is wildly quick, and the 1m GtG response time will go a long way towards eliminating motion blurs. It also has HDR, but with a higher maximum brightness than the LG. It’s a rather specialized piece of equipment, but one that’ll undoubtedly be appreciated by gamers.

Bags Waterfield

As important as the right gear is, your grad also deserves something classy and stylish to carry all that stuff around. The Executive Leather Messenger from Waterfield Designs is an expensive choice, but it’s worth the cost. Waterfield makes everything by hand in its San Francisco shop, and the materials it uses are top notch. I’ve owned a lot of their products over the years, and I can safely say this bag will last a decade or more, and the leather will only look more attractive as time goes on.

On the inside are two padded slots, one for a tablet and one for a laptop. There are also two pockets, one zippered, as well as a pen slot and a metal key fob. Finally, there are two easily-accessible hand pockets under the flap, both with an extremely soft plush lining. The Executive Leather Messenger comes in three different leather colors and costs either $399 or $419, depending on which size you choose. It’s an investment, for sure, but it will last a long time.

Waterfield’s bags are typically quite pricey, but the company recently released a new line of “essential” options that offer the company’s excellent construction and smart features at a lower price point. The $179 Essential Messenger is a lightweight option that does away with the leather and uses tough textiles instead. But its magnetic closures are fast and easy to undo, the strap is easily removable for wearing over whichever shoulder you choose, and it has foam inserts to help it keep its structure. There’s a built-in sleeve for a laptop up to 14 inches, and I can confirm you can shove a surprising amount of gear in it considering its smaller size.

There’s also something to be said for a good backpack. For that, check out Peak Design’s Everyday Backpack. As the name suggests, it’s a fairly minimalist design that works in a lot of contexts, and it comes with the company’s typically smart organization features. It has a number of configurable dividers inside to keep everything from pooling at the bottom, and it combines the large internal space with a host of internal and external pockets and access points. Finally, it also has a number of external straps that can be easily hidden if you don’t need them — but they provide versatile expansion of the bag’s carrying capacity. If you want to attach things like a tripod or tie a jacket or blanket on, go right ahead. There are a ton of different ways to use this bag, which means it should last years as it can just be customized to fit commutes, vacations or any other excursion.

This article originally appeared on Engadget at https://www.engadget.com/best-tech-upgrades-laptops-tablets-headphones-smartphones-monitors-bags-for-graduates-150049903.html?src=rss
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